
Element Dash
PITCH
Element Dash is a short runner project developed on Unreal Engine 5. It is a runner with the basic mechanics of the genre, such as movement. In this case, it is based on 3 axes. In addition to this there is jumping to avoid ditches and certain obstacles, but also sliding, also to avoid certain obstacles. The goal is to get the highest score, and therefore cover the longest distance.
JUMP AND SLIDE
To jump, just swipe up, and for swipe down. The tests were done on PC, so the keys are "Space" for jumping, and "CTRL G" for sliding
CHANGE OF ELEMENTS
To change the item, simply click on the button at the bottom right. The selected element must correspond to the zone element. If this is not the case, the player will gradually lose life.
MY WORK
During this short project which lasted 1 month, I took care of the Level Design part with the creation of the tiles. This game uses a semi-procedural system. In the sense that the management of the tiles is random, but they still have to be created. So I designed around ten tiles per element.



